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Leg Rigging IK + FK

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Uploaded by on Dec 4, 2009

A Study of IK/FK blending in 3ds Max, with sliders in attribute holder to control the feet roll.

Category:

Film & Animation

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License:

Standard YouTube License

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  • creeper901 create a geometry choose the "atribute holder" modifier with the modifier open in the command panel press Atl+1 and there you put the values you want before clicking on "Add" usually I use "string" and "float" after. String is for putting a name to the float just add them by selecting one at a time in the parameter type section and clicking Add button above. And see what appears on the Coomand Panel.

    Use "Wire Parameters" in the Quad menu. Link AH to object XYZ axis on rot or pos.

  • Not very good, your knee controls stay behind. It'd suck if the animator had to unhide them everytime from layers (if you were planning to do that)

  • i like the song xD the rig is quiet noob you know?

  • man nice rigg...can u tell me how u took that slider...any tutorials...wud be help ful...

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