Maya Particles - Lava Tube

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Uploaded by on Mar 17, 2011

In this tutorial we will create lava floating inside of a tube. We will use Maya classical particles (BLOBBY) to create lava emitting from a volume emitter. Then we will texture it using hypershade. We will use Ramp, Cloud and Stucco texture nodes to generate lava shader.

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Film & Animation

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Standard YouTube License

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