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Evolving fighting creatures 7

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Uploaded by on Oct 11, 2007

The top creature constantly tries to aim its swinging tail at its opponent, while the larger creature uses three large segments for propulsion and a "flail" appendage for damage (22 generations, evaluation time 20K timesteps, 39600 evaluations).

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Entertainment

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Standard YouTube License

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  • yeah but how do you measure who wins? i mean all you have are blocks crashing on each other... how do you want to use the information of that crashing for measuring any damage? i could image something like "the block that has the highest speed relative to the world does more damage" but i think thats a pretty bad approximation...

  • a good algorithm is: whoever wins, it will survive.

  • how does the fitness function look like? cant imagine of a good one that describes a winner or fighting ability properly oO

  • I wanted to see who won :(

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