Wulfie Animation Test - 02|12|07
Uploader Comments (amanandink)
Top Comments
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I think much softness is lost from the traditional to the bone animation.
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hmm, I think the rough had a nicer bounce and bend of the body, and also a better followthrough on the nose. in the cleanup the nose kinda sticks on the same place instead right now. the legs had a nice small squash and stretch on the rough asweel I think.
All Comments (26)
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Great god, it just dies completely after the cleanup.
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I like the stylized bounce in his step.
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very nice
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great animation, except, there needs to be more movement in the shoulders in the final part. (by shoulders, i mean that whole area) like some people said below, try and animate the fur moving some. it doesn't have to be a bunch. of course, i'm assuming this is just a walk cycle, so its not absolutely necessary
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This is So nice, great job!
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yeah i agree with what some of the other comments said; you need more fluidity in his movement. some secondary animation would be nice too (e.g. animate the fur bouncing on his back) :)
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You need shape change on the torso , that was what got lost from the start.
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yeah in pencil u can feel the wolfs weight
do u use flash?
PivotAvenger 2 years ago
Hi PV
we use flash sometimes but for the above animation it was produced with Pencil, a open source animation drawing programme and finished in Anime Studio Pro to animate the textures.
amanandink 2 years ago
Hi PV
we use flash sometimes but for the above animation it was produced with Pencil, a open source animation drawing programme and finished in Anime Studio Pro to animate the textures.
amanandink 2 years ago