Fire Emblem Radiant Dawn: Greil Mercenaries' Unbridled Vengeance (Part 1)

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Uploaded by on Jun 6, 2010

Original Inspiration by Jaxl089 and his video "sequel":
"FE Radiant Dawn: Revenge of the mercenaries":
http://www.youtube.com/watch?v=Rh30LyrExOg

Go watch it :P

If you haven't seen it already, please watch my video of the previous chapter...

"Fire Emblem Radiant Dawn: Greil Mercenaries Defeated (Hard Mode)" from the link here:
http://www.youtube.com/watch?v=SE0FrraJ4vo

Chapter 3, Endgame: "From Pain, Awakening" (Hard Mode)

Part 2: http://www.youtube.com/watch?v=xljw4jfFYM0

Ever since the Greil Mercenaries were beaten by the Dawn Brigade last chapter, they've been itching for some payback.

Btw, I didn't originally intend it to be so beneficial, but Zihark stealing Edward's Brave Sword was a pretty nice move on my part...


I gotta say, this was pretty challenging... Hard mode made it ALMOST IMPOSSIBLE ._.

The enemy levels weren't that much for my team, but the beast laguz kept dying left and right, increasing the kill count... I actually had to send Haar, Mist, Sigrun, and Mist there to help, while not compromising my progress on the other team...
That was the "helping strategy" on the early turns, but your MAIN goal is to choke point BOTH the enemy AND your allies....
This is done by getting two unequipped units to the front of where the trees only have two square space for the road... AND GET TWO ENEMIES THAT HAVE 1 SQUARE RANGE WEAPONS to stay in front of you....

This way, you can go... "restrained kill happy" on the main force, get them out of your way, while keeping a look on the kill count...
Also, the Bird Laguz have to be lucky and NOT GET A SINGLE ONE KILLED.

Here's the save if you want to play it:

http://dl.dropbox.com/u/5490460/Part%203%20Endgame%20VS%20Dawn%20Brigade%20Ha...

If you think you don't want to go through the insanity I did... here's a couple of codes (via Gecko OS) that you can use to relieve your stress:

Number of Enemies Killed(mainly for Part 3 Endgame) [ShadowX39]
043CAB78 000000XX
Putting 01 at the end will keep the counter at 1.

XX = kill count in HEX

And a button activated version of it:

Push Minus button on Wii Remote to set kill number to XX
283D78DA 00001000
043CAB78 000000XX
E0000000 80008000

An alternate one is:

Keeps Chapter from Ending [goldieX39]
003CAFFC 00000001

"It will keep the game from having the chapter cleared. So once you're done you can suspend and shut the code off. Going back the next kill or possibly ending your turn should instantly clear it." ~GoldieX39

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Uploader Comments (shadowofchaos725)

  • Can you provide a link to the looped version of the opening theme?

  • @Twilightwolf6493 I looped it in Audacity before the final stretch of of the song. Unfortunately, I can't, as I've lost the BRSTM.

  • How do you have suspend opcion an not battle save????

  • @Edufagugu Hard Mode

see all

All Comments (32)

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  • aran is my favorite noooo

  • The Irony of Jill and Haar's conversation is that as that joining haar is the only way for Jill to die in this chapter

  • how did you get every single unit to third tier (on third playthrough) not even half of the brigade is even second tier

  • @ultimateprototype15 nevermind my comment, I didn't realize you were talking about recruiting zihark

  • @CanadianBaconEater09 supports don't carry over from PoR

  • EDDY NOOOO

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