I told you Pass was broken! Well, those of you in #sda, that is.
Anyway, the idea is simple. I gave Celerity, Boots, and Pass to Tibarn and let the enemies in 4-5 pile up to the point where I wish I could cast a Langrisser style Meteor spell. Worth noting that Izuka temporarily gives up summoning if there are too many people on the map (good for pacifist play).
Since moving through enemies doesn't reduce your movement for arrow drawing purposes (or so it seems), I draw one HUGE arrow path through them. It gets so long that the game glitches the arrow to begin from strange places. This is where the real fun begins.
Because of this, I can do many things with the character, such as move so far out of bounds that the game places your unit WAY up in the air...where the air is all purplish(hence the astronaut title).
Please note that you can select the character even while they are up in space by using the unit list and hitting A REALLY fast. Doing so will not help you though, as they are unable to move back in bounds (or anywhere, for that matter).
Also available is an insta-warp, which I think I stumbled on during the recording of this video. Just like it sounds, but sadly limited to your movement range.
Another feature is the ability to move just one space out of bounds. This removes the unit from the unit count on the status screen, but they aren't considered dead and any leadership is still present.
Please note that moving one space out of bounds IS reversible. Simply mash X and A until you select them in the tiny window that the cursor moves to them (it bounces back because they aren't in-bounds). This will present a neat extra row or two of movement tiles on the outer edge(s), but you likely can't move through them without some tedious effort. Simply move back in as usual whenever you feel like it, but keep in mind the unit(s) out there is invincible.
On a similar note, I grabbed a unit with Elincia and Tibarn each, then moved them barely out of bounds. I then let everyone else die, to see what would happen (no Game Over since the conditions haven't been met, but nobody "alive" either). Turns out it caused an infinite Enemy Phase loop.
And finally, I'd like to note that I'm not entirely done with testing on this glitch. Other things to try are foot units and the Rescue staff (use it from in or out of bounds). I don't have the correct setup at the moment to try the latter idea, so if someone gets to it before I do, please tell me what happens.
Enjoy the video. :)
what happens if you go 1 tile out of your movement range??
gherhocks2 2 years ago
Sorry for the late reply (laziness wins again!).
As for your question, moving into your own attack range doesn't do anything special.
YayMarsha 2 years ago
i wanna know how u got surrounded like that
JJO902 3 years ago
Just like the video shows: Make a horizontal wall of unequipped units and heal them as necessary. Izuka will send tons of Laguz after you, so no other work is involved.
YayMarsha 3 years ago
is this glitch in the japanese version only?
TheStoutTeapot 3 years ago
I'm not sure, because I've never heard anybody mention their results when testing it out on other versions (since I assume somebody has done it by now).
If I find out for sure whether it's possible on other versions or not, I'll be sure to update the video comments.
YayMarsha 3 years ago