Megaman X6 - Opening Stage(Overseas Version)
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All Comments (225)
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From the day I first played this stage and wondered why I couldn't choose Zero, wondered what had happened, I got chills.
...Still do.
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@steg140 level design is what makes the game good or bad, so if the level design is bad, especially in a mega man game, the game is bad by default
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@Chrono355 I know, but it does't mean that in the end X6 was not a good game...
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@steg140 the level design is completely horrid, and X5 was supposed to be the last in the X series, Inafune didn't even want X6 to be made
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People keep forgetting that this game has 3 difficulty levels to choose from in the options menu. If you think the first 2 difficulties are too easy, than play it on the hard mode .
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@steg140 It really was but it kinda lacked in story and level design unfortunately.
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THIS IS MY OPINION -------------- NO SCREW YOU, THIS IS MY OPINION
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@TheMaverickGS A lot of people chalk up the challenge to poor level design, and they're fairly right in saying so.
Gate's Laboratory 1, anyone?
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Was this the only song that was changed in the soundtrack?
3 people DON'T KNOW WHAT THEY'RE FIGHTING FORRRRRR!!!!!!!
TonyBMan 11 months ago 13
The feelings of both hope & despair well-wrapped together into one beautiful track.
Umbralon 1 month ago 3