Baten Kaitos Origins - Boss: Giacomo (3rd Battle)

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Uploaded by on May 1, 2009

*PLEASE READ THE VIDEO DESCRIPTION*

Boss 11:
Giacomo (Third Battle)

Third and Final battle against him in this game.
Don't worry Giacomo, you will get the power you want in a few more years lol

he got owned on this one though lol

half of the video is a talk with Rodolfo after the battle.
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System: Game Cube
Lv 21
2nd Playhrough

Category:

Gaming

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Standard YouTube License

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Uploader Comments (omegaevolution)

  • Giacomo made a very bad pun. Glad you punished him for it.

  • I "punched" him for that...

    *gets bricked*

Top Comments

  • dude ive seen so many reviews of this game and all of them say it sucks but when i watch these vids i want it so bad >.>

  • See ya in 20 years Giaco, when your maniatic laugh would not be so high-pitched

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All Comments (27)

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  • how do i get the smoke screen

  • @Blastoise101 I don't know... If things we didn't like didn't have fandumbs, we wouldn't be able to look at them and feel better about ourselves.

    It's like schadenfreude, really, but without a great musical number and much more SRSBSNZ since it's over the internets.

  • @SeraphimSwordmaster likes the tales series and games like this square enix fanboys need to look at beautfiul games like this

  • what is exactly the funcion of burst?

  • Hey, I wanted to ask you, how do you put videos awesome like that? Do you record by your computer, or is it a special system you use to produce these videos? Cause I've been thinkin for a long time about posting vids of BKO bosses..... =) And I'm not really sure myself priory to how I should record these vids lol.

  • Right. Got it. I thought we'd gone off track for a bit, Lol. But yes, I can agree with that.

  • We're on the same page here. Just that I've diverted a bit from the discussion. But basically, what I'm implying is that on the surface, all games have their cliches, but with some creativity, it can a different monster, just with the same kind of cliches used. But it's not always a bad thing since the formulas work well.

    And yes I can agree to your statement regarding RPGs breaking away from old cliches somewhat.

  • I'm not sure we're really on the same page here. I understand that some follow a generic template more than others, I'm just saying is that I've played more RPG's that break away from the old cliches than I have other games from genres.

  • True...but how often do you come across games which are absolutely new and yet still retains the feel?

    Then again, some traditional formulas do work (a la Dragon Quest series) when it's not broken, don't fix it.

  • I agree wholeheartedly, and that's my criticism with most games in the FPS genre. While there are some that really stand out, like Half-Life and Deus, the likes of Halo and Gears of War are just same old same old. It's true that a lot of RPG's are similarly cliche, but it's just that I can think of more examples that break the mould.

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