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Conceptart.org | Evoke the Dragon | Sketches & Color Studies | Sammy Hall

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Uploaded by on Aug 8, 2010

In this first of two in-depth tutorial explorations, concept artist Sammy Hall covers basic and advanced techniques for developing visions of a conceptual world, focusing on fantasy dragons and their environments. As he flows along his path of creation, Sammy's design and use of composition roots you into each of his visions, covering everything from brainstorming to inking thumbnails to finding a methodology to your design, and then building diversity and options with color. In the 2nd download, he renders the chosen color scene into a fully developed concept illustration, sharing the lessons he learned while creating the painting, and giving you a true-to-life experience in how digital tools can help you to constantly add polish to your own creations.

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  • Love the audio and the art, but if I could make a request, I would say this: "Please go easy with the 'video effects' guys. It's the lense flair of the video world, and if we're here watching these videos it's because we love the art and want to see it unfold - not watch shaky screens and 'bug eye lense' effects."

  • very cool guys like always. if i had any money i would by all your videos. Stupid school and taking all my cash.

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All Comments (11)

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  • @dragonbonesdotnet and anyone else who still hasn't figured out by now....This is NOT the actual video, only a promotion for the 2 HR dvd which is available for purchase by MassiveBlack.

  • I love it....nothing more fun then these quick sketches...

  • Haha true true... the tutorial itself its superb.. but the friggin intro and effects are just fucking crap lol

  • Massive, Black, for a design company you really need to work on your intros.

    Intros should be READABLE. Yours are uncomfortable dark and ill-defined. (And yes, my monitors are calibrated.)

    Ask yourself whether you're trying to inform your viewers, or trying to make some kind of gloomy artistic statement.

  • Good job but go easy on the video affects a little bit.

  • Nope. I mean at (as an example) the 48 second mark, and the 1:03 mark. I guess they were just done as transitions, but it feels like two different transitions each time - the 'insect eyes' (many small versions of the same video) and the 'perspective wipe' (where it looks like the faces of a cube are showing the two scenes and the cube is rotating.

    It's possible that I'm being a purist, but it just seems to distract me and make me think about how the video was created.

  • @dragonbonesdotnet You mean for the beginning?

  • o3o confusinggg

  • i love these vids, always wait for em. cheers 4 the upload

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