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Sonic Adventure 2 Battle playthrough [Hero] [Part 6]

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Uploaded by on Jul 28, 2008

Hellfire-Commentaries observes the remake of the game that introduced Shadow to the world: Sonic Adventure 2: Battle!

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Gaming

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Uploader Comments (HellfireComms)

  • I think I liked how Sonikdude101 said that the rail switching should be like in ratchet and clank. Just pick the direction you want to jump to and their you go.

  • Unleashed does that, I believe.

  • Correct me if I'm wrong but, isn't SA2 the only game that gives Sonic the ability to grab ledges?

  • Shadow the Hedgehog does that as well, I think.

Top Comments

  • If you hate Omochao, then you'll be happy to know that in the Shadow game, there is a special weapon, that you can unlock, that shoots mini Omochaos to their doom!

  • Here's a better question: How come when his walker was sinking, HE DIDN'T GET OUT AND FLY AWAY?!?!?!!?

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All Comments (194)

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  • You know if you want to get technical, Sonic had the homing attack for ages because in animated appearances Sonic would sometimes jump up in the air and home in on an enemy, so basically a homing attack.

  • Yuji Naka actually got the idea for Sonic's speed because of having to speed run 1-1 of Mario evry time he played. He wanted to make the game have a fast pace...

  • EVERYBODY HATES CRIS THORNDIKE :D and i love grabbing omochao and throwing him at walls, point objects, and enemys |3

  • @thepalooza i think also sonic the hedgehog

  • aren't those ghosts from sonicX?

  • aren't those ghosts from sonic x (I remember one posessed amy into attakking chris)?

  • @HellfireComms yes it dose

  • And if you count the Werehog in Unleashed.

  • Wasn't it with the bumpers?

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