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Monteray Render 1 - Pathtracing and IBL

This is a render made by my C++ raytracer MonteRay (Montecarlo Raytracer or Montenegro Raytracer :-) ). Here we can see a sample renderd with a Pathtracing algorithm, illuminated by Low Dinamic Ran...  
 
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xelamov (3 years ago) Show Hide
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Cool results! Check out the TensorTexture videos, those are image-based rendering examples for texture mapping.

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