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Monteray Render 1 - Pathtracing and IBL

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Uploaded by on Jul 22, 2006

This is a render made by my C++ raytracer MonteRay (Montecarlo Raytracer or Montenegro Raytracer :-) ). Here we can see a sample renderd with a Pathtracing algorithm, illuminated by Low Dinamic Range Image-Based Lighting. Visit my Raytracing Blog at: http://joaoraytracing.blogspot.com

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Howto & Style

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Standard YouTube License

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  • Cool results! Check out the TensorTexture videos, those are image-based rendering examples for texture mapping.

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