Game Development: Where to Begin Part 3
Uploader Comments (GyroVorbis)
Top Comments
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its sad how the views went down by like 80,000 ... I guess 1/4 of us still have hopes and are at least TRYING to learn so we can get motivated and knowledge to become game designers ourselves :P
All Comments (265)
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Hey, thanks for taking the time for these videos. Having read "start small/simple" a million times on various forums (fora?) , it somehow feels better to hear it from someone who's been there and wholeheartedly recommends it... Very down-to-earth advice, many thanks again :)
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How did you get published? What advertising methods did you use?
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well thanks, its a start
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sorry for asking this but can you tell me what game(s) you guys have made and what is your team called
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your videos are ace makes computer game programming even more appealing for me. Thats cool you got a team together, did you find that you learnt to make games faster from other members of team alongside your own skills? I love games programming, i do it as a hobby alongside my dullass job!
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A friend dumped C++ 24 hours, 3d game programming with C++, maya 2
computer game programming with directX 8.0 and a few others on my lap to help me get my start in Programming in C++. i've been using C++ for dummies since December 2008, and for the life of me I couldn't understand why I didn't get any where, but then a friend who is neck deep in game development, gave me his books, and even though they're old, I'm studying sams 24 hours day after day, C++ for dummies is a bad book, don't buy
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Hmm, it really depends on the project. Game Design on a small game you can have an entire design dock done, mabey not code wise. But on what you're working on Elysian Shadows, you'll probably be using a more progressive style on design, where design change when it needs to along side while developing the code.
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I learned a lot...
Thanks.
I know these videos are old, but I'd like to take some time to thank you. I've dropped in and out of the programming world for several years now. I used to code in DS for a silly Furcadia game when I was a kid. After becoming a Linux user I started scripting day and night. Over the past year I've become interested in making games. I've never followed a project all the way through. You've made me take second look at what I'm doing. I think I'll finish my old projects before I start a new one.
JinxXiWolf 7 months ago 3
@JinxXiWolf Holy SHIT! We got started here with DragonSpeak on Furcadia when we were like 10 and 11!
GyroVorbis 7 months ago