I hacked together, A*Project and UnitySteer so they communicate with eachother (barely). this is a bunch of units using simple UnitySteer behaviors and A*Pathfinding paths. It doesn't look very good yet so I need to set up some more complex behaviors, however this is a huge leap from relying on rigidBodies to organize crowds behavior. Tomorrow I plan on cleaning up some of the loose ends, then maybe after that I'll start writign some custombehavior scripts. In other news, I may have been head-hunted to work on the Unity CnC project, which I think is really cool since half of my original alpha code was copied from one their early alpha builds.