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ASRock Virtu MVP - Virtual Vsync Technology Demo

Info ASRock Info ASRock·137 videos
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Published on Apr 8, 2012

A technology designed to solve the ever lasting debate between quality and performance. Bring GPU performance from 60 FPS Vsync limit back to its maximum while keeping Vsync image quality and no tearing.

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Top Comments

  • McDaniel77

    Perfect! "That's what I needed."

    · 37

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  • AgentHydra

    ok im getting a Z77 board just for this lol

    · 10

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All Comments (39)

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  • TehOnlyShoe

    I think he means with a 60hz monitor lol.

    ·

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    in reply to Uberdah (Show the comment)
  • OGoriginaltutorial

    ah ok!

    ·

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    in reply to McDaniel77 (Show the comment)
  • McDaniel77

    Adaptive v-sync it's in my GTX 680 driver. Mainboard things suck ;-)

    ·

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    in reply to OGoriginaltutorial (Show the comment)
  • OGoriginaltutorial

    What you need? tell me! i can't wait!

    ·

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    in reply to McDaniel77 (Show the comment)
  • stefanheichen

    so when i have a 120hz monitor i must get 120fps plus to feel the feat. ??

    ·

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  • TheGamerAffiliate

    This don't work with Steam games.

    ·

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  • PwnageShampoooo

    - says mister vsync

    ·

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    in reply to Uberdah (Show the comment)
  • Uberdah

    "higher than 60FPS means no V-Sync" - Where did you get this idea from?

    ·

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    in reply to MrGivmedew (Show the comment)
  • MrGivmedew

    V-Sync causes video lag... higher than 60FPS means no V-Sync So yes it would mean less lag if you went over 60FPS also V-Sync has one other MAJOR downside. Tearing can happen at below 60FPS so V-Sync limits your frame rates to other levels if you are not getting a solid 60FPS... so I believe it is 60,45,40,30, which is 1/1 3/4 2/3 then 1/2 of your refresh rate so no tearing. V-Vsync helps at all of those frame rates by dropping an already drawn frame instead of making the frame wait its turn.

    ·

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    in reply to Uberdah (Show the comment)
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