Uploaded by toomalf on Jan 20, 2010
this is probably the best experiment i recorded yet. series of events. i'm really interested how the freeze frame in the last two minutes or so, of their psychic screen, is going to look at ten-second resolution. almost two minutes in it crashed when i tried to add a ton of critters who seemed good at putting green, because those blue ones almost took over, culturally at least. anyway it was fine after that. extensions and commentary follow
you see brain-like convolutions here probably like the convolutions of the brain are irrelevant to its fine structure, because these haven't evolved long enough with their random wiring into the psychic screen to crack its dimensionality, probably. otherwise they'd learn it from the scroll every movielength*2 frames
i can't remember if this is the one that started with a lot of orange so i added some of the true blue critters to balance it out but man do they put a hell of a lot of blue. i used kill half a few times in here and around the five-minute mark i inserted a ton of food and some randoms then distributed drugs in an attempt to get them breeding again. for some reason they stopped, probably because of the paused movie. this is the longest i've kept it on one frame... pretty sure they like the animated substrate better, more engaging. anyway after drugging them all heavily and waiting a little bit they all finally procreated so that worked well. anyway i'm going to upload it before i really check so let's hope that applied
you could reward them for implementing a propagation rule on the grid. like every time they make a change that is consistent with say conways game of life, for that colour channel, just 0 or non-zero, they get a big energy boost, then you can evolve them both for the survival contest and to run conway's on the psychic screen. wow. i don't think you could animate it and do that. something for the future
since i freeze framed it a long time i think you'll see more than in my really long time lapse videos over the animated grid. but you shouldnt really expect propagation to adjacent tiles because these critters might not have spent enough generations with the moving screen to crack its dimensionality from the scroll, yet. i might have said this already. i'm really interested in what some randoms evolved in -critterdrug would do... the first 10,000 generations these ones had were in stock ding
http://arbornet.org/~flamoot/telepathic-critterdrug.html
http://critterding.sf.net
this took 12 hours
Category:
Tags:
- ai
- neural nets
- psychedelics
- lsd
- telepathic-critterdrug
- critterding
- mandala
- kardashev
- a-life
- polyworld
License:
Standard YouTube License
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