Maya 3d tutorial Object Snapping with a mel script
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Uploader Comments (70MadMax)
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If you want to snap the objects using the script but not have the point constraint remain - you can add this (changing the variables to $parent and $child):
select $parent;
select -add -hi c$child;
select -d $child;
pointConstraint -remove;
-cheers
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I have a better idea! Why not select the cube (as u mentioned) and make it's LRA (local rotation axis) on! then select the cylinder and press "v" and snap it to the LRA of the cube!
frozenfire7200 1 year ago
@frozenfire7200 thanks for your reply...i needed a mel script, to use it on my ik/fk automation switch...
70MadMax 1 year ago
@frozenfire7200 hi, this is only an example about 'how to do that with a mel script'...then you can use it in other scripts, withouth user actions...
70MadMax 1 year ago