A gameplay video of my map - Marine Arena
Starcraft 2 BETA - Wings of Liberty.
I was planning on adding commentary to the video, but I found out that I no longer have a microphone, so I'm just uploading the video - I'll add commentary to it later.
Basically, its a video showing alot of the gameplay elements, and some of the strategies people have used. Also you get to see my strategy, that never fails me =).
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About Marine Arena:
Marine Arena is an arena based spawning map where your main troops are your Marines. There are additional spawning units you can purchase which I call Mercenaries. There are also a variety of Hero units (Not actually heroes yet), base defenses, upgrades and abilities you can purchase. There are also a few different game modes/options you can select at the beginning of the map, I'll be adding more in later on.
Be the last team of command centers in Marine Arena to win.
I started to work on Marine Arena back in April I think, before map publishing was available. I have two videos up of early Marine Arena, the first video is after about an hour of work, the second video was after a week - and was roughly the first version that I published for play over battle.net.
Marine Arena is now a pretty diverse map, with many many different strategies I've seem people develop and use. Its become a pretty popular map and I'm very proud of my work so far.
I'd like to thank all the BETA testers who have helped me test the map and who have given me feedback throughout the months of work. I cant name everyone, but you guys know who you are - thanks guys.
I'd also like to thank Olat (aka Synth) who helped me work on the map and did the tedious work of adding in "Squad Mode" and a few other features.
Upon SC2 Launch, I'll continue to work on the map, and finally add in real heroes, and a whole new line of Mercenaries and various other new features. I hope people will continue to play my map for years to come.
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My Strat:
Straight to Roaches, leave them unteched
Tech Marine Range, Attack Speed, Weapons, repeat.
Use Roaches as shields for your marines - enemys take priority over roaches, and high range marines shoot over their heads.
Eventually get burrow-move, increase marine spawn, and a few health/armor upgrades for the marines - keep the roaches unupgraded still.
You didnt get to see a late game since this one ended in about 40 mins, but in a late game, switch down to Marauders, upgrade to Maraider, use the Marauder's high armor damage to deal with high Mercs.
"haha nice why didnt you get some..."? tell me! i wanna know what why he didnt get
paalbananas 1 year ago
@paalbananas Haha i dont remember what I was gonna write??
"Why didnt you get some... more saviors?"
Maybe, its what I woulda done if I had tonnes of money and kept being harassed.
KewlCrayon 1 year ago
void rays are so rigged when massed q.q
they made my archon die in like 3 seconds
SasukeIsPwnage 1 year ago
@SasukeIsPwnage They're suppose to, void rays have low damage but high attack rates, armor is nothing for the void ray.
This is exactly how they're used in ladder too, they're meant to deal with high health armored units, because they pick away at their health if allowed to charge up.
Shoot em down with raiders.
KewlCrayon 1 year ago