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Zombie Panic (Made in Game Maker 7.0 Lite)

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Uploaded by on Jun 18, 2009

Hello :)
This is another game I made using Game Maker 7.0 Lite.
Please read this info :).

In this game you are supposed to shoot zombies that appear from strange red blocks with holes in them (strange huh?). They appear at a random rate and the blocks appear at random positions when you start the game. Each minute another block is added to a random position.

There are 3 weapons which you can switch between (if you've collected them) and those are Handgun, Uzi and Shotgun. They have limited ammo (except the handgun which has unlimited), but zombies drop them quite regularly. Zombies may also drop hearts that gets you back to full health.

In the top left is your Score, Health, Uzi ammo and Shotgun ammo.

The game is not yet finished and will need some balancing and ofcourse more levels...


Many thanks to the pople who've uploaded resource packs on YoYogames. I used backgrounds and sound packs from there, the other stuff I just drew (obviously :P).

Category:

Gaming

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License:

Standard YouTube License

  • likes, 5 dislikes

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Uploader Comments (23cl)

  • Hello all!

    I would just like to say that I have a new account, Squarebitgames, that I will upload vidoes of my newer games to.

    Please check it out :)

  • is there anywere i can play this game?

  • @despenseren

    No, I made this game a long time ago and I don't think I still have it..

    I might make something similar, or do a re-make, someday.

  • oh, and another good idea is to put an entrance to the house

  • look on the date :P it was made in june 2009...

    maybe I should put up vids of my new games

  • also, how did you create the spawn points? hate to bother you, but a tutorial would be nice since there is no others on youtube.

  • To face the character I put this code in the step event:

    image_index = direction-90

    direction = point_direction(x,y,Player.x,P­layer.y)

    (Player is the name of you player object)

    And for spawn points I made an object that has an alarm, and in the alarm it it jumps to a random position and then creates a spawner there and sets the same alarm again so it will repeat this each time the alarm reaches 0.

    The spawner itself has 1/35 chance to create a zombie each step.

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All Comments (43)

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  • HELP!!!!!!! how do you make your guy move and shoot and make zombis that arrack heeellppp mmeee, PLEASE

  • @baaabbbjjjiccaaa create multiple bullets, and set the same speed but use the advanced movement and set it about 5 degrees apart from each other (That's how i did it anyways...)

  • How did you make the shotgun if someone knows please reply and tell me

  • @squarebitgames Well, I actually made an array for guns. But I can't seem to get knifes into it :( Pretty hard xD

    And turrets too.

  • @QwertysChannel

    Hey this is my newer account (old is 23cl). Doing mutliple weapons is quite easy.. do you use code or drag and drop? For code I would suggest using arrays to store each weapons max ammo, rate of fire, damage etc. and apply these arrays to the shooting code. For drag and drop it might get messy.. I haven't done that in over a year :P

    If you would like, I can create an example script :)

  • @23cl You should've made a timeline which created a zombie each second or something instead. But I must say I'm impressed, since I can't make 2 weapons work... I was hoping for some advise, so if you want to help me out, please comment back. Thanks :)

  • @23cl You should've made a timeline which created a zombie each second or something instead. But I must say I'm impressed, since I can't make 2 weapons work... I was hoping for some advise, so if you want to help me out, please comment back. Thanks :)

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