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SY-COMM 14 FPSC X10 GAME

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Uploaded by on Sep 20, 2009

This is a game we are working on. We are using the First Person Shooter Creator (x10) Engine. This is just a preview of one of the scenes we have built. It is empty (no ai, personel) but this is just so we dont give away the game senario. Please rate and leave comments. I realize the video quality is poor, this is because I used the in game recorder that comes with FPSC X10.

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  • Bro, seriously I've watched almost every FPSCX10 Game or every one of them and you have the best design point blank! I dont know how you do it, but keep doing it. If that game were for sale right now, I would buy it no questions asked. Good work and keep it comin'!

  • It's videos like this that make me want to use FPSC more! This game looks just amazing! Hope you finish it!

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  • how do you change the backgroudn of the map the skybox or somthing its called i have mars backgroudn now its annoyign i want a city one :(

  • Like "combatwolves" said, just with some: I have been looking for a game that would be worth something using FPSC or FPSC x10 and this is amazing. The whole visual idea! You should go to their website on the Forums and post your demos etc... Really amazing job man!

  • @Avgen14126 It uses dark basic to program but uses FPI to script.

  • I'm not saying it's a bad project, it's just that there are a lot of games out there, especially indie ones that have very similar maps. It's really hard to make something that's original and appealing at the same time.

  • WOW! this is the best!

  • This is really good :)

  • @Avgen14126-0 it uses a language called darkbasic. if you couldnt guess from the name it is close to basic and not too hard to learn.

  • nice man

  • awsome this can be a realy cool horror game :)

  • OMG i think that is one of the best skyboxes i have ever seen :O (picks jaw up from ground) where did u get that from or did u make it yourself? Either way it looks awesome! Nice use of textures i must say and layout :)

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