Thomas' Game Dev Journal #7: August 18, 2009
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Uploader Comments (retrothomas)
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All Comments (17)
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Hey retrothomas, do you know any good tutorials on how to work sprite sheets? that is so confusing to me lol.
Thanks.
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lol dude that is truly classic
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are you using c++ for language
nad allegro or xna
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Thanks :) Yes, I have my sprites and tiles within the content folder and I load it through the pipeline. I have a folder for sprites and another for tiles, and within "tiles" I have the name of the test level so everything's nice and organized.
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that was so tight when you got to the edge of the "zone" and it panned over haha
outofmylaboratory 2 years ago
Wasn't it? :D Thanks. That was a critical NES feature that just had to go in.
retrothomas 2 years ago
nice skills .game looks great can't what to play it good luck .
adultgames1 2 years ago
Thanks, I can't wait for it to be ready to be played!
retrothomas 2 years ago
your map editor is pretty sick bro
Caplock21 2 years ago
Lol! Thanks a lot :)
retrothomas 2 years ago