Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

How to Program a Calculator pt 1: The Basics

Loading...

Sign in or sign up now!
31,984
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on May 29, 2008

Part 1 of 4. When I was learning how to program a calculator, I tried to learn online, but that was almost useless. Instead, I taught myself, and now I pass that information on to whomever is interested. The Basics covers some simple actions such as sending, receiving, and deleting programs, storing numbers in letters, and creating new programs. It also goes over these basic commands: "prompt", "display", "clrhome", "if", "then", "end", and "stop". Part 2 is where I show the viewer how to use this information to actually create a program. A Palaverous Production created by Jeff Green on 5-28-2008.

Helpful site for programming:
http://bgo.netfirms.com/tutorials/index.html

How to Program a Calculator:
1: The Basics
2: Creating a Simple Program
3: Perfecting a Program
4: Making Menus

  • likes, 4 dislikes

Link to this comment:

Share to:

Uploader Comments (AlbatrossNecktie)

  • hi, do you know how to display a text and variable on the same screen?

  • @tym4n Use the 'disp' command. If you are asking how to put it on the same line, use the output command.

    output(4,6,A) would put whatever number is stored in A in the 4th row from the top and the 6th column from the left. Replace A with "A" to make it display the letter A instead of the number stored in A.

  • do you know where the "Ysub1" symbol is? i am trying to program a table so i want the answer to go to y1 and y2

  • @Lexy30000 Try vars -> Y-vars

  • Thx for teaching basics. Could you make a video about more advanced programs like games and animations?

  • @Thjaca12 At this moment, I do not know how to make games or animations well enough to teach users via a tutorial. However, the link in the video description is extremely helpful on this topic. Thanks for commenting. :)

see all

All Comments (51)

Sign In or Sign Up now to post a comment!
  • do you still need help? if you do please post more detailed copy of your program so i can debug it(aka find the error)

  • @ggamefreak Well, if you are talking about programming the birthday in while programming the program, you could do this: :Input "",Str0 :If Str0="(Friend's name)" :Then :Disp "(Friends Bday)" :Pause :End You can do more "If" "Then" Commands" Or you can do this: :Input "Bday1:",Str0 :Input "Name:",Str1 This will store the name and program as Str0 and Str1. You can reopen this with a new program like this: :Input "Name:",Str2 :If Str1=Str2 :Then :Disp Str0 :Pause :End
  • Good info.

  • PLEASE RESPOND!... I made a program where you put in someones name and it tells you their bday... I put display and then the bday but now every time i put in someones name it tells me the same bday... And yes i put end at the end of the program

  • Who are these people who dislikes everything on every page?

  • I have just finished on my XO-game and a simple PONG-like game. In the PONG-like game a ball drops on a random location and you will have to collect it with a small paddle. The ball drops faster eacht time. You have 4 lives. The highscore of my classmates is 40 catches. :D its addicting to program.. :D i also made some small animations

  • @Thjaca12 Good luck!

  • After learning all of the basic info from your videos I now make games like tetris and snake

View all Comments »
Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more