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[SLB] Blender tutorial Second Life sculpts mirror modifier xyz HD

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Uploaded by on Apr 28, 2011

I decided to make this quick tutorial about the use of the mirror modifier on Second Life sculpts because I often see people struggling with it, atleast at first.
The tutorial covers mirroring along x, y and z axes ed in particular observes the two different behaviours of the y axis case.

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Uploader Comments (Kikuchi81)

  • Ty for your help! had already lost the hope to use the mirror for my sculpts

  • @psikotikgothly you're welcome :)

  • what is this version of primcomposer?

  • @romanticbrain it's jass scripts pack on stock blender 2.49b. prim composer is for 3ds max.

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All Comments (11)

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  • yay.. thank you very much.. i could not figure it out in sculpties either 

  • @LucrativeLeprechaun thank you

  • @Kikuchi81 I liked it.

  • Should I change the background music? >.<

  • @ajutantable I added the annotations.

  • I have no idea what is going on here. If there were some captions that would really help.

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