Attempted to edit some of the in-game models using Blender, a free 3D modeling program. There are some important limitations, but subtle edits are possible.
Contains four short clips:
1: Used Blender to increase the height of the Wolf's ears (only 4 vertices, extended along one axis). Blender does not preserve the animation, leaving only a static model.
2: Added animations back to the model. Since Blender reorganized the mesh, animation no longer references the correct vertices, creating strange results. These changes are potentially unstable in the client.
3: Manually edited existing vertices (none added or removed) without using Blender. Animation is preserved intact.
4: Modified the face of the Bandicoon. Deformed the back and right side of the head, just for demonstration purposes. The face is not animated, so there are no immediate ill effects.
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