This updated is mostly a software update that focuses on the look of the game. Half-blocks are introduced to allow for a more smooth-looking world, as well as better movement of the AI over the terrain. AI now also has a better job / task system, choosing which task best fits their needs. Dwarfs also have a selection / entity-observer panel for dwarf details (not shown). Finally, the path-planning code spawns a thread to compute in parallel of the rendering system, so that dwarfs can rest idle or do another task while computing their next movement / path.
I'll now focus on getting all the latest art-assets into the game (work benches, trees, etc.), then go back to work with the designations. Special thanks to my artist "Nicola Kaluerovi"!
I understand i was late to make the graphics for the game, but at least message me or something!?
programgamer 1 month ago
Subbed for more future videos :3
HGFreak300 1 month ago in playlist Weitere Videos von nint22
Looking good so far. :D
Nice to see this develop. :)
fw2k 1 month ago
This is looking great! :)
Ramblingcoder 1 month ago