continuation of the TdH:MM speed run from www.speeddemosarchive.com
requested by turok
- I perform the most dangerous section first (area behind wooden logs instead of statue/canyon area).
- Meet your new friends the dart blowers, not to be confused with their brethren, which yield poleaxes. They will be accompanying you through the next three worlds and will prick your neck with highly accurate and damaging darts. Kill on sight or have balls.
- This level is made more enjoyable by four tough enemies that must be killed to open doors: two Purr-Linn and two Warrior Priests (identify: warrior minus dart, plus mystical fire powers that fry your ass). Bow down to Tek Arrows.
- In the statue-fighting arena, try your best to get them to fight each other. That way they won't wander off.
great game
mauriicio89 2 years ago 4