Cool. I've gotten interested in voxels and have been trying to find a way to make my own program for them. I haven't really found anything on coding them though. I was thinking about making a cube in using c++/opengl but I don't think that would get me a result of a voxel. Do you have any resources (links to tutorials or anything) about voxels?
There's not a whole lot out there for specific voxel resources. Also you might want to go towards directX instead of openGL.
Anywho, as a result of the lack of resources I can give you some starting tips.
cubebuilderproject(.)blogspot(.)com
That's my blog that you can look at some perlin noise explanation which is used to generate the map. other than that look up some tutorials for rendering a single cube geared towards the language you're looking for. Then just expand
@GreenPlasma0 I can explain this is more depth if you'd like in a message but you need to start with one cube, then move your way up to a chunk. dont worry too much about filling anything except the top layer for now and water. then work into multiple chunks my blog shows you a starting perlin noise function that will help
Cool. I've gotten interested in voxels and have been trying to find a way to make my own program for them. I haven't really found anything on coding them though. I was thinking about making a cube in using c++/opengl but I don't think that would get me a result of a voxel. Do you have any resources (links to tutorials or anything) about voxels?
GreenPlasma0 2 months ago
@GreenPlasma0 Hello,
There's not a whole lot out there for specific voxel resources. Also you might want to go towards directX instead of openGL.
Anywho, as a result of the lack of resources I can give you some starting tips.
cubebuilderproject(.)blogspot(.)com
That's my blog that you can look at some perlin noise explanation which is used to generate the map. other than that look up some tutorials for rendering a single cube geared towards the language you're looking for. Then just expand
kennyb2142 2 months ago
@GreenPlasma0 I can explain this is more depth if you'd like in a message but you need to start with one cube, then move your way up to a chunk. dont worry too much about filling anything except the top layer for now and water. then work into multiple chunks my blog shows you a starting perlin noise function that will help
kennyb2142 2 months ago
where is the code?
Kinglp222 2 months ago
@Kinglp222 obviously in the video
kennyb2142 2 months ago
what are your systems specs? cause it runs really slow
PCGamerPortal 9 months ago
It was just the screen recorder I was using =]
kennyb2142 9 months ago