Animated Bong Hit

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Uploaded by on Apr 7, 2011

3d character hitting a bong. Modeled, UV mapped, rigged and animated in Maya. Rendered in Mental Ray. 5400 nParticles used for the water simulation. Converted the nParticles to polys. 3D fluid containers used for the smoke simulation. Constraints used for the bong and lighter.

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  • Hey man, can i use this for my theme tune, ill give your channel a shout-out and say you made it, This is just exactly what i need.

    420

  • Dude, put this guy in a dorm room.

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