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Will Gaia enter the pre-teen market?

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Uploaded by on Sep 1, 2010

Former CEO of Gaia Online shares his view on the evolution of gaming and what's in store for Gaia This summer, I caught up with Craig Sherman, formerly CEO of Gaia Oline, an online hangout/virtual world primarily for teenage girls. This interview was taken before Craig stepped down as CEO. But his thoughts on the direction of Gaia and the evolution of gaming should give anyone interested in virtual worlds and social gaming a good perspective. In the past couple years, social games, like Zynga games, played over Facebook have been all the rage. They've seemed to cause virtual worlds to lose the popularity they once had. How has the virtual world market evolved and where does Gaia fit in? I asked. Five years ago, there was a proliferation of virtual worlds, said Craig. But it's always the case ... [http://vator.tv/n/10fe read more]

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