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Trapped in pl_redhidingwoods and a particle system glitch

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Published on May 11, 2012

[OzG] Roo Bert's single stage payload made by for the dynamic payload contest. Unfortunately, I got trapped in BLU's forward spawn because the exit doors won't open when they should be open.

There is a download link available, but I advise against downloading this map because on the top of the problem shown here, the map is unoptimized beyond belief.

If you're wondering what's with the red X's, there was a glitch unrelated to this map where certain particle systems did not show up correctly on older replays and demos. A patch on May 11th, 2012 fixed this bug:
http://wiki.teamfortress.com/wiki/May...

IP Address: 70.42.74.31:27015

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