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cloth tear 02

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Uploaded by on Sep 22, 2009

Improved from 01, where the tearing was dynamic by the houdini cloth solver. In 02 I fixed the pre-fracture designs, by help of a houdini developer removing hidden fuse nodes. He filed this as bug 36556.

There is no tear/pull btw patches, but notice the left side are smaller pieces, while the right has longer strips. And I made the edge more jagged, which can't occur if auto tearing does the breakage. It'd be nice however if I can pipe custom designs into the tear solve.


Also learned that packaged/defined nodes can be opened and allow editing (this is different from node lock). Basically change the default cloth object type.

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Film & Animation

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Standard YouTube License

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