TF2 Pyro Reflect/Flare/Axtinguisher trailer

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Uploaded by on Jul 3, 2011

This video showcases gameplay obtained through a single gameplay session (around 1.5h, three maps)

I intend to do a new video with:

1) better clips
2) better edition

Since I'm mainly a flare gun user, most of my kills are from it. Mid-range flare use is the hardest, because prediction plays a role but luck doesn't.
I'm trying to improve my reflection skills (in one of these clips, I ate two rockets before I successfully reflected)

Enjoy :)

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Gaming

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Standard YouTube License

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Uploader Comments (brphoenix)

  • Detonator glitch abuse makes for pro frag videos.

  • @ddd8828 Not even once on that match did I use the detonator as a detonator. I only had it equipped because it's craft nº95, so I was showing it off.

    I barely equip it, and when I do I do my best not to abuse its glitch.

    But for that match, I would have performed exactly as well if I was using the flare gun (perhaps even better, because there were some detonator minicrits)

  • Pretty great, dude! I like that there's no over the top edits, and you did a fantastic job of syncing to the music. Still planning a full version?

  • @psbain I am, yes!

    I'm still looking for the "right" song, though (and it must be copyright-less; I want to upload it on PUG Gaming) and am gathering those "awesome" clips. Preferably longer or impossibly difficult trickshots.

    If possible, I'd greatly enjoy a successful reflect rocket jump clip =)

  • I did see this on SPUF, and I feel more inclined to answer you here.

    Skillwise? Can't tell a damn thing. The only thing I can see from this is that you know how to aim a flare, and that's just a small part of the skill tree of a pyro. The editing... I don't really feel as if there is any editing, truly. The ethicality of using a glitch using the detonator? Eh, I don't care so much about that. Flare kills are boring though; they're the new axtinguisher material: Filler.

  • @KenonArtulii Thanks for the reply.

    Pyro has several skill types required to succeed, but almost none fit in a pyro fragvid; they're more of a commentary material. Fact of the matter is, when you get so many kills in a single game, you must be doing stuff correctly.

    As for editing: There really was little to no editing. As I said in SPUF, I spent more time recording than editing. I intend to spend more time editing for the full version, though.

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All Comments (8)

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  • Wait no.

  • nice 8^y

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