A special effects shot created using the Timberwolf Omnimech I built for my 3D modeling class. This represents over 80 hours of work spread out over almost an entire month, beginning with preliminary modeling during classes and ending with final sound mixing here at home.
3D Model built, textured, lit, and animated in Maya 8.5
3D Matchmove achieved through Maya Live plug-in
PPC blasts, Car explosion, and Gunfire Sparks created in Maya's Dynamic Physics engine
Raw footage filmed by me in Chicago, IL
Composite and final lighting tweaks performed in Adobe AfterEffects CS3
Editing and Sound Design done in Final Cut Pro 5
Sound Samples from Battlefield 2142/ Call of Duty 2/ and various free sound effects websites
To see hi-res renders of the model, go to
http://thehighlordtim.deviantart.com/gallery/#3D-Art
thank you thank you! :D Such feedback is like sweet sweet nectar hahah
TheHighLordTim 3 years ago