Animation Run Cycle

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Uploaded by on Aug 19, 2006

Trying to create a realistic run cycle, credit goes to Dan Neufeldt for the Rig, model is by CGNetworks and can be found here - http://www.3dfiggins.com/gallery.php?id=38&item=69#69

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 12 dislikes

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Uploader Comments (Jimbojones060)

  • @maulik13 The problem is that the hand is loose, making it look like the ninja is a spaz

  • @PortalPerson121 It's not supposed to be a 'ninja run', hence the slight looseness in the wrists.

  • I like how you have stylized the run to match the stylized look of the character.

    The wrist movements are nice touch.

  • Thanks for the comments, yeah its easy to add too much overlap!

  • nice what did you animate with.

  • Thanks, I used Maya.

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All Comments (41)

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  • (man i wish i had this run cycle in .MMD3) great job

  • A tutorial on the way of the use of the flex modifier would be great,

    also good model and texture is nice

  • @avok23 not just Naruto does that

  • @ftkshaunie WTF are you talking about? Naruto is bs animation.

  • i keep watching different "ninja run cycle's and a ninja does not run like a normal person, they have their arms at each side to the back of them for ballance....

  • lol no offense but it looks realistic, but hes doing a nerd run

  • @MegaRulk123

    press maek animation run button its rly ezy

  • hey could u tech me how to make the ninja run like that

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