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We're not talking about movies, we're talking games. What adds to Dead Spaces's atmosphere is that you need to back track, find your own way around the ship, etc. On rails will just move you along making you shoot and then keep moving.
Heck, this is suppose to be a prequel according to IGN as well.
And because it's a prequel that subtracts from atmosphere as well?
It appears you and I have VERY different views on what constitutes atmosphere, then again, neither of us can be sure due to the fact that the game isn't even out yet.
I'm saying that getting lost in the game adds to the creepy atmosphere. If you don't understand that part, I really don't know how much simply I have to make it.
And the comment on the prequel thing is because yet again, the wii get's slighted, that wasn't about the atmosphere. Comprehension(sp?) is really difficult
Fair enough, but my point is getting lost, backtracking and whatever else along those lines is merely a small aspect of what contributes to atmosphere IMO, I think for you to write off "Extraction" at such a premature stage due to the fact that it's on rails is simply ignorant. Oh and by the way, RE:UC had plenty of tension, if anything, the mere fact that it was on-rails adds a sense of claustraphobia, adding TONS of atmosphere.
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Gotcha...
Heck, this is suppose to be a prequel according to IGN as well.
And because it's a prequel that subtracts from atmosphere as well?
It appears you and I have VERY different views on what constitutes atmosphere, then again, neither of us can be sure due to the fact that the game isn't even out yet.
And the comment on the prequel thing is because yet again, the wii get's slighted, that wasn't about the atmosphere. Comprehension(sp?) is really difficult