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Crowd Navigation in Leadwerks3D

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Uploaded by on Oct 3, 2011

Very first demonstration of crowd navigation in Leadwerks3D. This would be great for zombies, orcs, or even enemy soldiers, if you make them stop and shoot when they get a clear line of sight with the player.

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Gaming

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  • I would like to make a game were you are an escaped war criminal being chased through the forest by a gang of sword wielding knights.on horses.

  • Looks awesome!

  • Very cool. Glad Leadwerks will have navigation built in!

  • Sweet Josh.

    When you said Left for Dead I directly agreed. ^^ Would love to make AI with this for Ravage. Waypoints are getting predictable pretty fast.

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