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Gears of War 3 Running Ranked #53: No Stopping Power For You

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Uploaded by on Jan 31, 2012

Active Reload Ep. 6: http://konaskorner.com/topics/shows/artv/

http://reflectzyn.com The Gear, Gadgets, Games blog and website of Professional Gaming Team AmazYn.

arCtiC Twitter: http://www.twitter.com/arctyc
Team Facebook: http://www.facebook.com/zyngaming

This Gears of War 3 gameplay and commentary is following arCtiC on the map Thrashball. During this Team Deathmatch gameplay, arCtiC showcases the while he briefly discusses Hypefesataion but dedicates this commentary to the removal of stopping power on the Hammerburst and the Retro Lancer.

COG Character: Recruit Clayton
Lancer Weapon Skin: Re-Up 1
Gnasher Weapon Skin: Onyx

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  • I mostly use the Hammerburst and I honestly didn't even notice. I agree that it would be interesting to see how much gameplay changed with the Lancer stopping power removed too. I think it would really increase movement, especially against teams in TDM that only use lancers :/

  • As a long time Retro user, the lack of stopping power is incredibly annoying. There's almost no point to using it over the Lancer anymore, as any Gnasher/SO user can just rush before they get downed now. It's obvious they're trying to appease the Gnasher users by nerfing anything that can counter it, but this is just getting stupid now.

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  • I think the lancer shouldent have stopping power it will make the game more fluid

  • @MrShyguy0 @oxenpoxen objection ! at some situations you don't need to be aiming at the wall you want to bounce to. example: you're in a corridor (the walls are relatively close to you) and you're getting shot. WHILE aiming at the guy and shooting him, you can hold your left stick to the wall you want to bounce to and just press the A, but look it just works when you are "close" to the wall, if you're kinda far, you'll just roll. for a visual proof, search it on arctic's videos

  • @tdofredo Skyllus was equally amazed, and has since then switched his scheme to Alternate, because of that video. Skyllus commented on it to let him know it was because of him.

  • Stopping power removed = shotgun rushing all day. I rather feel assured that I am slowing down a charging rhino instead of hoping to down it. Wallbouncing pros will definitely benefit from that.

  • or a gametype with 0 stopping power

  • How about a weekend event with NO STOPPING POWER FOR ANY WEAPONS to see what happens

  • @arCtiCvBi i see but i think they should tone it down a little bit not remove it completely then than just simply remove it. also can u explain why i shoot people like 6 times an nothing happens an i get 1 shoted all day an it happens against everyone i got up against an i get like full omen from 1 shot from really far away from people's shot guns its really frustrating im starting to think i got nerfed

  • @oxenpoxen You do need to be aiming at the wall to bounce to it.

  • Hey Arctic, in regard to your recent wallbouncing endeavors, I'm wondering if you've seen PharNico's (Nicodemusx0) gnasher/wallbouncing montage. I stumbled across it one day and was absolutely blown away by the sheer amount of speed and control he has over his bounces. I felt that I was a fairly proficient player in Gears, and afterwards I felt that the bar in skill has been raised. If you've watched it, I'd like to hear your thoughts. If not, then please give it a look!

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