In this month's Production Podcast, Josh Drescher takes time from his design duties to give you another glimpse into the underlying design philosophies that have shaped Warhammer Online: Age of Reckoning. This time, in a recap of the presentation he and Adam Gershowitz gave at last month's Fansite Gathering, he's talking Archetypes. What are Archetypes, you ask? Get to clicking and find out!
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