Model Creator for Game Maker - v5.0 - texturing

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Uploaded by on Jan 9, 2009

There I will show you how you can add textures to your models. The chair was created in the previous tutorial.

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Gaming

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Standard YouTube License

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  • SLOW IT DOWN, jeez, thats just showing me how i can get some quick eye problems, i want to know how to actually do it.

  • HEY! to all the people that seem like they are doing everything right, and the model doesnt appear in their game MAKE SURE YOU SAVE THE MODEL TO THE SAME FOLDER AS YOUR GAME! i had the same problem and was practically beating my head into my desk in frustration over something so simple >_>

    give a thumbs up if i helped any =P

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All Comments (19)

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  • how do i texturise? it doesn't show me the parts that must be texturised!

  • so how do you get textures into model creator

  • Everybody seems to be asking this...

    I colored something once on accident, but since then I can't seem to do it now that I want to. How do you color objects?

  • mine dosnt look like that at all and i cant do those features im copying what you doing exactly but wont work also why did you even make this youtube video if you wont help people use it thats just stupid

  • ONe thing I'm consued about...when going from 2D to 3D, is each "square" a pixel, or each vertice. Like, if I use a model that goes from -16 to +16 in the model editor, will it exactly match the collision mask of a 32x32 sprite? or will it need to be slightly different? Also, I know a sprite with an even number centers on the halfway point, rather than the median, so sould I need to "shift" it over a pixel to fit? And if so, in which direction?

    Thanks!

  • Hey slow down! I don't know what to click because ur so fast!

  • als ik mijn Model een beetje ingekleurd heb en hem dan save, dan krijg ik alleen maar een grijs plaatje waar ik verder niet zoveel mee kan.. hoe kan ik er voor zorgen dat het een "plat" plaatje is wat ik daarna zelf een beetje kan invullen enzo?

  • I cant see my models in the game in made plz help me!

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