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Lesson 13: Create a Static Mesh

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Uploaded by on Oct 14, 2008

In this tutorial, we will create a static mesh and place it in the VE.

Before starting this tutorial, dowload a tree from the Google Sketchup Warehouse, export it as a .dwg fileusing SketchUp Pro, import the .dwg file into 3DS Max, and save it as a max file.

All videos tutorials as well as a printable document of the steps for each video are available at http://www.seriousgamegroup.com/R347/tutorials.php

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Education

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Uploader Comments (jwenfield)

  • Sorry... just saw the comment. I am using the Vicious Engine from Vicious Cycle Software.

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  • Please I Wanna Answer .. How To Convert a Editable Mesh To Static Mesh Or Mesh That Based On 3drad Static On Rigid Bodies ?

  • hi there, can anyone please help me?

    is it possible to animate the trees in the AEC? like when a wind is created, will it react to it? and how do you do it?

    also how can the trees be animated in a way that they grow from the ground(like timelapse effect)

    i really appreciate any help. thanks in advance

  • how do you make a single mesh then unwrap UVW so it is at different parts when you change the mod to UVW

  • ok wats that program you are using win you are amking that island game it looks great ive been looking for a program to make my games using my 3ds max experience so wat is it i listened and i couldnt find that prgram you sais so wat is it thanks

  • okay i dont know the program but it looks awsome ;p

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