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Mega Man X (SNES) - No-Hit Run - Part 2 of 6

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Uploaded by on Jul 20, 2007

Here's a little overview of every stages that appear in this part of the run, how they turned out and what were the objectives to do in each one for this run:

- Storm Eagle Stage: Oh! My favorite music in this game! Anyways, the main goal here was to get to Dr. Light's capsule. With the helmet, it's possible for me to get the triple-charged shot upgrade from another of Dr Light's capsule at Flame Mammoth's stage. Trust me, it will be useful later on in this run! After that, nothing too complicated. I just had to make sure that the bullets coming out of the cannons on Storm Eagle's airship didn't hit me and talking about Storm Eagle, he was a piece of cake! =P

- Flame Mammoth Stage: With Chill Penguin destroyed at the beginning of this run, Flame Mammoth's stage was covered in snow, and that's exactly what I wanted! After I got the triple-charged shot, I just dashed through the end of the level. My favorite part in this stage is obviously the part with the rotating spikes, it went great too! Flame Mammoth was taken care of after a couple of Storm Tornado shots.

- Boomer Kuwanger Stage: Oh! I like this music too! I memorized pretty much every spawning points of the enemies in this stage, from the laser part to the tower part. The stage went smoothly but the important part here was not to screw up at the boss fight! I found out it was pretty easy to get an advance in every of his moves if you just shoot him with the X-Buster. Next level!


Watch "Mega Man X (SNES) - No-Hit Run - Part 3 of 6": http://www.youtube.com/watch?v=RGCQtWv3u7o


~KIRK
Mega Man X for the Super Nintendo Entertainment System, done on 07/10/07.


*Total video time: 53 min 50 sec*
*Music: I decided to use the Irregular Hunter X Soundtrack for the whole video, which, in my opinion, is superior to the original SNES soundtrack for the same game. When I couldn't find a music that would fit with a certain part, I simply used the original sound from the original video. Other than that, I tried to make it look like the original as much as I could and I think it turned out great!*


All Original Content © Copyright, 2007, SHMUPGurus.
© Copyright, 1993, the Capcom Logo, Mega Man, Zero and all related characters are registered trademarks of CAPCOM CO., LTD.
Licensed By Nintendo.

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  • definitely was meant to be, and wasn't. people who use the word "noob" as an insult are fucking nerds

  • wtfh

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  • Niceeeee

  • nice storm eagle didnt get a single bird out

  • Hey, if you don't mind, I think I'm gonna follow your stage route for my own No-Hit run that I'm currently working on. I've only finished Chill Penguin so far and was going to go for the standard route that follows the pattern of the boss weaknesses, but the mini boss in Spark Mandrill is... a complete fucking nightmare with my current equipment >_>

  • Viejo me puedes decir de donde descargaste los soundstracks de MegaMan Maverick Hunter X?

  • is this the pc version?

  • dude u should do a speedrun of this game

  • i made an mistake since sigma looks alot like wily:P

    but at certain points not:P

  • then you have a hacked game as dr.wily isnt in megaman x

    sigma is

  • You really must feel the game since the time, right ? ;)

    I feel the same with Final Fantasy VII. I know it by heart ! ^^

  • my rom has an major bug

    when i hit certain things the game says i beated the boss and get the special weapon

    then i get back at the first level with the weapon of that level(did this with al levels)

    and then the game sayt i beated al but everytime i had to do chill pinguin for the dash power up at the end when i defeated 3 dr wily levels i came back at level 1 with al weapons energy tanks hp upgrades name it but not the doktor light upgrades

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