Using a timed roll jump from the platform at maximum height to a target of proper height on Day 3, you will grab on to the target (On Day 1, the targets just break). This is extremely easy and almost guarenteed if you roll jump to the right when the game starts.
This gives you Blank B, which is different from being swordless because the game sees that you still have your sword, meaning you can play (and fail) the sword training minigame like this.
If you play Honey & Darling's minigame, you will get Ocarina on B when it ends, no matter what.
You can roll jump to the basket on Day 2, but it is much more difficult to grab than the target.
This is my first properly captured video. Visual/audio feedback is encouraged.
nice, isnt this the third way to get blank b on the h+D shop? (i think that link going into the grabbing a ledge animation causes that to happen. if only i had a summon box code. anybody know how hard it would be to add a block into there with uot?)
althalous 1 year ago
I can't believe that nobody thought of this. And here I was trying to grab the damned baskets on Day 2.
darkeye14 1 year ago