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[HD] CGI Grass Render - Blender 3D

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Uploaded by on Mar 19, 2010

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Followed another tutorial on Blender Guru.com

I added an Empty aswell and added a Wind effect so it would sweep through the particles.

I was originally gonna use it for my animtion project in my college class, but I changed my mind and I've decided to make something inspired by Monty Oum. I just figured I'd be aswell uploading it here and I'll be using the campfire scene in place of this.

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Uploader Comments (maximoluver)

  • This is awesome. I was wondering how you render so much grass. When I try to add lots of particles on a single plain, my render freezes. The only way I can achieve the effect of huge fields is by duplicating the plane and moving it into the distance.

  • @Isa1996100 More ram in your system = more particles. It's pretty much down to that, particle systems require a good bit of power.

  • @maximoluver ok thanks...do you know why it works when i duplicate the plane? doesnt make sense to me.

  • @Isa1996100 I honestly have no idea, sounds quite bizarre to me, you should try redoing the whole thing again and see what happens, might just be a one off bug. What version of Blender are you using?

  • i see you made the grass blow in waves (showing that the on coming wind only moves the grass as it collides with it and not making the grass move uniformily at the same time!) did you have to set a range limet to the force object and animate its position to do this?

  • @itchytastyurr nope, only the position of it is animated

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  • i hav a problem making the grass thin... mine turns out too thick

  • really cool! excellent lighting!

  • @maximoluver I see, ok then. See you

  • @DavessCZ I really can't remember, I believe it was an hour or two. I did render it before Christmas, I just never got around to uploading it. When I re-do it, I'll send you a message letting you know ;)

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