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Frank Lloyd Wright in Half Life 2-digitalurban.blogspot.com

Andy Hudson-Smith Andy Hudson-Smith·209 videos
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Uploaded on Aug 24, 2006

Kaufmann House by Frank Lloyd Wright in Half Life 2

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Top Comments

  • stefanmckinley

    you ought to drop this into left 4 dead and make a survivor map out of it!

    · 33

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  • calumisdead

    I would pee so much If I lived there.

    · 12

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All Comments (347)

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  • PumaB9

    thank u so much

    ·

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    in reply to halfhalo33 (Show the comment)
  • Metalicalypse

    Okay I got it work. Thanks again.

    ·

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    in reply to halfhalo33 (Show the comment)
  • Metalicalypse

    Wow I was already forgotten of this beautiful thing, I got the file the ".bsp file" where do I put it in order to run?

    I use steam version and I have every single valve game as well as gmod. Thanks mate.

    ·

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    in reply to halfhalo33 (Show the comment)
  • halfhalo33

    go to google and type in "falling water hl2 fix"

    Its should be the first one w/ forum steam

    title should be like: "Fallingwater" house recreated in Hlaf Life 2 - now working ...

    YT won't allow URL in comments.

    ·

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    in reply to PumaB9 (Show the comment)
  • halfhalo33

    go to google and type in "falling water hl2 fix"

    Its should be the first one w/ forum steam

    title should be like: "Fallingwater" house recreated in Hlaf Life 2 - now working ...

    ·

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    in reply to Metalicalypse (Show the comment)
  • Metalicalypse

    Where can I download this map?

    ·

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  • PumaB9

    I tried to load the map in gmod 12 or gmod 13 but it seems that it was made in a very old engine so its cant be loaded becouse of some texture, anybodey know how to fix it? the error is: Bad Surface extents on texture nature/blendcliffgrass001a

    ·

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  • PumaB9

    this map and video needs HD recreation NOW

    ·

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  • veloceGT

    Valve is difficult to predict, it might be worth shooting them an email and seeing what they have say. If OP is able to place a Frank Lloyd Wright design in a Half Life 2 Map, I'm sure you'll be able to work something out.

    ·

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    in reply to arguemental (Show the comment)
  • arguemental

    Exactly! I talked to the guy that did some renders of my designs. We were to solve it, but finally we forgot about it. Imagine: 3dStudio costs couple of thousands euro. Scenario editor is probably free or cost something like nothing. Importing a model from Autocad or Archicad would be awesome! Why wouldn't Valve wanna help architects? And would the scenario editor accept dwg or 3ds models? And how come 3d studio makes a render in up to 30minutes when HL2 makes 30 renders per second?

    ·

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    in reply to veloceGT (Show the comment)
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