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SS13 - Episode 33 (Monkey the Mission)

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Uploaded by on Oct 27, 2011

We've been hired to destroy the monkeys that the station scientists have been performing research on. The rival corporation hopes this will set them back several months and damage Centcom stock a bit.

Not a very high ranking mission but still quite tricky to pull off if you don't have the right access.

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Gaming

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Standard YouTube License

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Uploader Comments (PlumpHelmetPunk)

  • Hey plump have you seen Sunshine? It's a very good movie.

  • @TheForce159 Yes, it was awesome. Seemed very similar to the game Sentient.

  • i think the space suit keeps you cold plump.

    

  • @iceking1200 It does, you need to take it off to warm up I believe.

  • oh man, Plump. your mos dramatic video ever. fucking WONDERFUL. also: did you get "why is it so hot in here" as an AI law in a recent round? I played a "you are drunk" law that way a week or so ago.

  • @uptohisneck No, I haven't been AI in a while as I've been sticking to the fun jobs.

Top Comments

  • do you have keybinds to drop? I don't see you clicking anything to drop things

    and if you do, are they default keybinds or did you set them yourself?

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All Comments (87)

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  • Whenever I change the Ai's laws and its dead/brainead I always take a moment to think about the cyborgs enslaved to the laws. In this video I remeber seeing a standard cyborg when you broke into armoury. I always use the cyborgs more than the Ai, it attracts less attention to the law change. since you had such an easy chance I would have at least changed the laws anyways. Your choice though.

  • PlumpHelmetPunk, do you think I would be able to play this with you ever :D ? You are really Cool and it would be awesome if I could play this with you sometime! Also, do you know anywhere I can get a tutorial for this game? 

  • I was glued to the monitor on this episode. Fucking amazing.

  • Jonny Depp!

  • not to get through that is

  • A good tip punk is if you ever want anyone get through a door, weld it then emag, you super break the door

  • Wonderful episode Plump! One of your best yet I do believe. Your adventures have inspired and taught an assortment of my own :)

  • A note on power sinks: SMESes act as one-way valves on the station power network. So to make where you placed that power sink work, you'd have to wire in a bypass around the solar SMES. I think it'd be possible to slip a couple wires under the SMES terminal and the SMES itself to hook the two powernets together. Use a multimeter on the wires on both sides afterwards to check if they're at the same power level. If they are not, you'll have to snip and make a more obvious connection. Good luck!

  • HoP unknowingly promotes the ONE traitor assistant on the station to CE. later on the mining shuttle happens to move EXACTLY as you are in that area.... this is truly a round of one-on-a-million chances.

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