Face recognition
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All Comments (27)
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@Seralios Not arguing there.
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@HANGER187 No, haven't try any of these. Only Maya and Max. I don't really think there's any need for these apps if u work in bigger 3D softwares
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@Seralios Lol, I see it. Easy fix. But have u tried this app? Does it export OBJs? curious, I never seen this before. I have tried face shop...its okay as long as u work around its inaccuracy.
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@HANGER187 Just take a look at the topology of the head in the right side of the video.
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@Seralios Doesnt take long to retopologize a head. But yeah, if u can model 5 different meshes in the time of retopologizing, I would just model from scrap too!
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@HANGER187 ok first: Holy Crap man!! I even forgot this video existed! It's 4 years ago!! Second: yea u are right and not only in Zbrush. It would take u a loooot of time though. I could make 5 different meshes at that time.
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@Seralios Never used this program before but can u just subdivide the exported object so its all quads to be able to read in Zbrush then just retopologize the mesh into something more clean for animation?
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How do you get the depth info from a frontal image?
Or is this "average" from a training set?
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thats mroe like camera mapping
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flat face
Apparently this facial recognition software cannot accurately predict what a nose looks like in profile. This guy's nose is hilariously misproportioned!
LaHolly 4 years ago 8
yeah right. try to animate this...
Seralios 5 years ago 5