We continue our pursuit of Planet Meteo at Globin, a most unusual planet--even for a game like this. You know things get pretty silly when you have a planet that looks like a cosmic red blood cell. Globin is the fourth stop on our third chase of Meteo, and as it seems, Globin is one huge lifeform itself, which makes fair game for the Meteos to attack it.
Globin is helpless by itself. It relies on its protectors, which are giant sentient white blood cells. The intelligent immune system has figured out how to eject Meteos from off of Globin. I guess the kind you see here is a T cell, as it's not producing any antibodies or anything, but fights mainly with information about a threat. It seems that, we've even recruited one of these T cells for the Metamo Ark so it can help get rid of this threat for good. Globin's other mobile inhabitants carry nutrients around, repair holes on Globin's exterior, or directly attack invaders--though these particular invaders, the Meteos, can't be destroyed by direct attack. The planet's name, of course, comes from the word "hemoglobin," a protein red blood cells use to transport oxygen. The music here is a bit on the creepy side. It makes for some suspenseful ambience.
Globin is 35,000 kilometers across, about three times the length of Earth. When I mean it's one huge lifeform, I mean HUGE. Golobin measures 10 columns across, which is 1 more than most planets' playing fields. This is pretty significant since, with 9 colums, one though you can do is divide the playing field into three parts of three columns each. The inclusion of an additional column actually makes it that much harder to manage. As if you didn't already have enough to manage, Globin has 6 colors, 1 more than the usual 5. Globin primarily has pink (Zoo) Meteos, however, so while matching things up is harder than normal, it's not excessively difficult. Globin also seems to be vulnerable to garbage blocks. It feels like there's a multiplier when garbage blocks head itno Globin's playing field. All of this together is why Globin is a late-game planet in both the original game and Meteos Wars.
However, for such a big planet, Globin has some pretty low gravity. You can send stuff flying real easily. Midair clusters move slower than normal, and you're given a lot of time to continue chaining. This is what you're supposed to do in Globin--find matches real quick and go for full Screen Clears. I couldn't do that in this video, but I won anyway. Globin has Sentinel as its Planet Impact. If Globin is one big lifeform, then this must be its sneeze or something.
The next planet is...Unknown again. What's this? This planet has only 4 colors, one of which is more common than the others. You can tell there must be a big catch to how this planet works.
I love this planet, it's one of my favorites :3
The only thing that I don't like about this planet is, because It's one gaint living organism, it wears down as battles go on. The time the game gives you to get rid of meteos when they fill up the colllllumn gets progressively shorter, about 2.5-3 minutes in, the game only gives you about 2 miliseconds to find a match and set it off, not cool T_T
The music for this version is pretty epic, the DS version sounds like a happy/epic blood letting
fuzzytetra32308 11 months ago
@fuzzytetra32308 Hmm, that's an analogy I've never realized. As a living being, Globin gets tired out after prolonged battle and damage.
Overhazard 11 months ago
This music I really love! I love the synth that plays when you make a launch.
I also like how this music sounds like a certain musical group, thus it could be named "The Future Sound of Globin"
GS195 1 year ago
@GS195 Is it any existing musical group?
Overhazard 1 year ago
I don't mind Goblin much, the one thing that creeps a little more (JUST little) than others is when they go "Boo!" at you (they all go spiky and poof up you know)
zeldapoopmoon 2 years ago
Well, that's what cells do.
Overhazard 2 years ago