Dan Galpin, Trevor Johns
Evading Pirates and Stopping Vampires using License Verification Library, In-App Billing, and App Engine
This session talks about best practices for using the License Verification Library and In-App Purchases on Android Market. It also explains how to integrate a server-side component for license validation and content delivery, describing the reference implementation that we built using App Engine.
Thank you so much, this information is good.
GreenyLiveshow 4 months ago
A useful talk. Thank you Dan and Trevor.
LsBaba 5 months ago
The elephant in the room is that you have to ask the market for the info, there is already a tool that hacks your app into always saying it is licensed.
ReynaldoCort 6 months ago
@jkru08 dont worry man alot of people buy the programs anyway so i am sure that the programmers have money
zirbat16 7 months ago
@zirbat16 Well maybe then you should write your own programs. Just because you "can't" pay for someone's HARD WORK, doesn't mean you get to have it for free.
jkru08 7 months ago 2
the reason alot of people download cracked products beacuse they have no Money thats all and i believe whatever is on in the internet should be free
zirbat16 8 months ago
the reason alot of people download cracked beacuse they have no Money thats all and i believe whatever is on in the internet should be free
zirbat16 8 months ago
ohh sorry... I misunderstood.. It wasn't even C++ :D
pufixas 8 months ago
Why do you write "boolean" instead of "bool"? My C++ Compiler doesn't even recognize what "boolean" is...
pufixas 8 months ago
HAHA!!! OMG!!! This is sooo cool!!!
If pirate would try hack my app/game I would make it say "GET YO SORRY ASS OUT OF HERE, NIGGA!!!"
pufixas 8 months ago