ILM - Creating a Maelstrom for Pirates 3
Uploader Comments (ILMVisualFX)
Top Comments
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@minieggg1 Step one - get the videos out there for you all to see... Step two change the titles to something catchy... Got it.
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@Lilcolaperrr Our primary animation tools are Autodesk Maya and ILM's proprietary platform, Zeno.
All Comments (53)
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Umm also another question...how many computers/render farms do you have in your ILM headquarters? and what is the spec inside? since i believe that by looking at Pirates 3 that must have took large amount of memory and render time.
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Like seriously, until now, I thought the Malestrom was created with real water.
Wow astonishing effects!
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@PhotoShopChannel Yes, our digital environments group uses it for digimatte work.
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@ILMVisualFX Do you use Max at all?
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ILM should also create proprietary hardware :D
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@VlaDjihar Ours.
I have on question do your software for fluid simulations uses Navier-Stokes Equation, FLIP,SPH or volume grids for their simulation ?
MJGVFX 3 weeks ago
@MJGVFX As noted previously, we use our own proprietary fluid dynamics system which sits atop of, and heavily extends, Stanford's PhysBAM library- physbam.stanford.edu Navier-Stokes is at it's core.
ILMVisualFX 3 weeks ago
@ILMVisualFX How does your proprietary software compare to others such as RealFlow?
EtienneLF 1 week ago
@EtienneLF Hard to say since we do not use RealFlow.
ILMVisualFX 1 week ago