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Batman Returns Mega CD/SEGA CD

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Uploaded by on May 14, 2007

Well here's me playing the amazing ( Batman Returns for the Mega/SEGA CD. The 1st game to really show the power of the system, thanks the genius programming skills of a certain John O'Brien. While XJ220 was the 1st Mega CD that I can remember using the ASCI chip inside the Mega CD for the whole game, Batman Returns was really the 1st game to push the system.

All the press would love people to believe , that it was Thunder Hawk/Thunder Strike, that showed what the Mega CD could do, which always annoyed me, as Batman Returns came out months before Thunder Hawk, run at full screen (unlike TH) , had a better frame rate update, it used the full colours pallet of the Mega Drive (unlike TH), had more Parallax scrolling, plus a great semi 3d effect on the sides of the buildings, which gave them depth and made them look so solid.
So don't always believe what you read, this really was the game to show the Mega CD and it had a better engine, that's to the Mega CD genius that was John O'Brien, how I think runs a coffee shop in Ireland, which to me is such a waste of quite brilliant programmer (he also wrote some great engines on the Mega Drive and ST act).

Its just a shame SEGA never saw the talent this man had and singed him up to handle Mega CD ports of Outrun, Power Drift, Super Hang On, instead of going down the FMV route. What ever, I will always be thankful to John O'Brien for his genius work on the Mega CD, he along with GameArts really pushed the Mega CD to its limits and made great games to boot. Batman Returns remains one of my fav games, it presents a rock hard challenge, with a simply suburb music score to boot

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  • One of the best Mega CD games ever. Period.

  • Good music, good game.

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  • I love cat woman.

  • This was the most impressive game ever on the Mega CD! I loved the driving part a lot, as it reminded me of those cool sprite scale games from sega :-D

  • This just looks terrible no fun at all. The graphics look like that of the atari lynx which says a lot for the lynx.

  • How hard would it have been to increase the color palette with the Sega CD attachment? The only advantages the SNES had over the Genesis was the color palette and sound chip. The CD eliminated one disadvantage so why not fix the other? It probably doesn't matter anyway because the US market was full of FMV garbage while Japan was getting lots of cool games on the PC Engine CDROM but still, if you're going to charge people $300 for an attachment, up the colors. So many poor decisions by Sega.

  • Is this all you do? Drive and shoot things?

  • I liked this game, not as much as Soul Star, but nonetheless, a great game to play....especially when Batman dominated the movie market around that time. Here's another cd I used to play in the car due to the versatility of the cd rom discs used in these systems.

  • Danny Elfman Goes Retro!!!!!

  • Psychedelic @____________@

  • I like boss tune from driving levels and yes, far from perfect Genesis version became much better in CD version.

  • @SuperUndertaker29 sega cd version is way better

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