This simulation of normal adult walking for 10 gait cycles enables researchers to conduct step-to-step analyses of human walking. The methods used to generate this simulation can be used to simulate other long-duration movements such as walk-to-run transitions.
Contributors: Chand T. John, Frank C. Anderson, Eran Guendelman, Jill S. Higginson, Scott L. Delp
@siedracko Me olvide mencionarte que para descargar el programa OpenSim y los ejemplos de simulaciones ya hechos como el que muestra este video capas vas a necesitar registrarte en la pagina que te habia pasado. suerte.
augus1990 2 weeks ago in playlist Más vídeos de SimbiosVideos
@siedracko usa OpenSim para hacer simulaciones de movimientos biomecanicos. Si queres los archivos que uso los podes descargar en:
simtk . org / project / xml / downloads . xml?group_id=95
acordate de borrar los espacios en blanco que puse a proposito para que youtube no me filtrara la direccion web. que te sirva, adios.
augus1990 2 weeks ago
Give the dude some arms!
pigsy65 1 year ago
@tjakal ah ok thank you :P wow it took 4 months before I got an answer :O
thepianoaddict 1 year ago
@thepianoaddict Because IRL the simulation would not stay upright. It would need constant input about it's balance and exact miniscule correction from the muscles. In the computer you know or even decide these values. In the physical world you need to figure them out by sensors that meassure actual forces, process the information and make correct decisions, it's tricky, delicate and amazingly hard. But it'll get there eventully. Will probably take quite a while though.
tjakal 1 year ago
question: if they can make simulations like this, why don't they make a robot the exact same size as a human and make it walk the same as the sceleton in this simulation? I mean it would be way better then the asimo robot.
thepianoaddict 1 year ago
Great video. All of the accurate muscles involved for walking. Excellent.
Idonotknow123408 1 year ago
Este video lo elaboraste con Visual3D?
siedracko 2 years ago